Videogame Art and new contemporary aesthetics The Manetas' Room at RVGL19

RomeVideoGameLab hosts the exhibition of Miltos Manetas.
The whole series of Super Mario Sleeping (1997), Not a Pretty Job (1998) Follow Me (1998), I can´t go on (2000), What Happens? (2001) People Against Things (2001) up to King Kong After (2006), for the first time on display in Rome in the Manetas' Room of RomeVideoGameLab, from 10 to 12 May.
Eleven videogame art works to retrace ten years of work by one of the greatest precursors of this artistic genre, Miltos Manetas, from 1997 to 2006.
The exhibition is curated by Valentino Catricalà, curator and art critic and Delfina Santoro of Sapienza Gamification Lab.
The Greek artist is a pioneer of video games art, he explored the complex relationship between man and video game, sensing and anticipating the new contemporary aesthetic.
Manetas, however, did not confine himself to a purely digital approach. His work develops, in fact, also through more traditional means, such as painting: like when the joystick is painted on canvas.
His works scrutinize the relationship between man and his time in the information society: cables, consoles, joysticks, mice, are represented as the protagonists on the scene, in workplaces or in apartments, intentionally anonymous, in which men , women and children interact with technology, as if to demonstrate the power of the medium.
Along the side walls of the Manetas' room, two large cathode-ray tube TVs will transmit images that trace the history of the canvases and recount this post-human approach, intuited and anticipated by the artist, who in his vision has been able to interpret and read society Contemporary.

A desk station will also allow interaction with another work by the artist:

"Jackson Pollock by Manetas", defined by Time as one of the top 50 best sites in the world.
By moving the mouse, the visitor will be able to create his own artistic "sketch", accompanied by music tracks.


Here is who Miltos Manetas is